PYT · Play Your Transport

PYT mods for Transport Fever 3

Free, made for people who play the game. Each mod has its own page here with the full story and its update history; mod.io has the download.

PYT - Pay Your Tolls

Road tolls for TF3: drop a Toll Sign, Toll Gantry or Toll Plaza on any road and every car, bus and truck that passes pays into your Finances -- with toll keepers, slow zones and the town's name over the door.

PYT - Blueprint Exchange

Copy, move and paste whole layouts anywhere on your map -- stations, junctions, signals and all. Click to select, see it fit before you build, and keep the best in your Library with 60 ready-made blueprints. Paste Your Templates.

PYT - Drone v1.1

Cargo drones for TF3: a Drone Base, a 16-pad Distribution Centre, a 10-bay Drone Tower and five drones -- General Cargo included -- that fly over the traffic. Tune speed, noise, battery and crew your way.

PYT - Harbour City

The Wave toll plaza, gantry, signs and lamps -- works on its own and places itself: gantries size to the road, signs stand at its edge, your town on the boards. Add Pay Your Tolls and the Wave earns.

PYT - 1940 Home Front

The 1940 Home Front toll plaza, toll gantry, enamel signs, blackout lamps, 1940 searchlights and sandbag barriers -- places itself on any road. Add Pay Your Tolls and it earns.

PYT - Town Signs

WELCOME TO your town -- by name, with its population, kept up to date as it grows -- and SEE YOU SOON across the road for the drivers leaving. Four eras. It positions itself beside the road.

PYT - Distance Signs

The next towns ahead by REAL road distance -- only what is down this road, the capital crowned, in your km or miles. Four eras, and it fills itself.

PYT - Mega Warehouse

A storage camp with its own LOCKED store for every cargo on your map -- the stock piles up where you can see it. From 1960, a drive-through shed with staff. 500 to 5,000 per cargo. Pile Your Trades.

PYT - Speed Signs

Speed limit signs that read the road -- and change by themselves when you upgrade it. Or pick any sign. km/h or mph, International or US.

PYT - Factory Buffer

Farms, factories and harbours: drop it beside one and it reads what it handles -- a locked store for every cargo, the line and the trucks to run it. 1,000 / 2,000 / 5,000 each.

PYT - Minimap

Your whole map at a glance: towns, roads, rail, stations, industries, lines, depots and maintenance reach -- click anything to fly there. Peruse Your Territory.

PYT - A Plus (Advanced Auto Naming)

The game's Auto-Rename button -- plus a whole lot more. Design your own line names by clicking pieces, let new lines name themselves in your style, number every vehicle after its line. Nothing changes until you say so.

PYT - Tram Doctor

Every tram line checked in one window -- stops, track and wires -- and fixed in a click. Turning a bus line into trams? Plan it, lay the track, buy enough trams, retire the buses.

PYT - Early Mixed Cargo Trucks

Four early trucks that carry FOUR kinds of cargo at once: a 1890 horse-drawn van, a 1925 flatbed, a 1939 dropside and a 1950 eight-wheeler. Every slot takes bulk, liquid, goods or flatbed cargo -- one truck, one trip, a mixed load.

PYT - Late Mixed Cargo Trucks

Four later trucks that carry FOUR kinds of cargo at once, each with its own trailer: a 1975 tilt, a 1990 box van, a 2010 mega curtain-sider and a 2025 electric aero box. Every slot takes bulk, liquid, goods or flatbed cargo -- one truck, one trip, a

PYT - Load Planner

Plan what each stop loads with sliders -- trucks, trains wagon by wagon, ships and planes hold by hold. Smart fill, Bin expired, and Truck rules for PYT mixed cargo trucks: any cargo in any slot, or one slot per cargo kind.

PYT - Mixed Cargo Vanilla Conversion Kit

The base game's cargo vehicles -- trucks, wagons, ships, planes, helicopters and trams -- listed a second time as PYT Mixed versions: the same vehicle, the same capacity, in four compartments that each take bulk, liquid, goods or flatbed cargo.