Pending: version 1.3.2
Waiting for mod.io’s approval. A PC copy is on the early-access page; it comes off once mod.io approves.
⏳ This update (and 1.3) is pending approval — the current version for download is 1.2.2. It works fine on PC. Console players: please don’t open its window until this update is live.
Our windows politely asked the PlayStation for a close button. The PlayStation doesn't have one, took offence and walked out — taking your whole interface with it. We've had a word.
📜 Every update so far, in English and German: tfbpx.com/pyt-blueprint-exchange-history.html
Our blueprint office hired an inspector. Nothing gets pasted, moved or taken back until it has had a good look.
In plain terms: what the preview shows is what you get, Undo puts back exactly what was there, and anything BPX can't do whole it now refuses before it touches your map.
Our tidy-up crew got a little too keen with the shovel. They’ve been handed brooms instead.
A word from Epod: Blueprint Exchange rebuilds the lines you draw — and the game is much more forgiving of track drawn by hand than of track a script redraws. We discovered Clean in place was deleting some layouts it couldn’t rebuild, and we’ve put a protection in place so that can’t happen any more. Future updates will help you spot problem areas before you capture them as blueprints. This hotfix is about preventing losses — and always remember to save your game when experimenting with mods that change your layouts.
The Planning Office has extended its permits to heavy industry, issued its first tidy-up orders, and opened a lost-property office.